For the next step in A Crooked Heart’s progress is to have a fleshed out, early access beta for release on Steam. In order to entice people to spend money on a beta, it’s advisable to at least have 20 minutes of gameplay. As far as research and gamer feedback I’ve collected. I blocked out 31 new rooms that’ll take place in 4 levels. I’m not adding art until I have the objectives, obstacles and general game flow worked out. Then, I have 31 backgrounds to draw. I was able to use several rooms 2-3 times. But the rooms will still have original art and stand apart from it’s structural twin.


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