Production Process- Sprite sizing

While working on the animations I neglected how their size would look in UE4 as far as rendered sprites. I revisited my size chart where everyone was scaled according to Lulu. I made the changes and then took each of these images into their respective animation files and resized them in TvPaint. It was a super pain in the ass, but I learned something from it and that is always a good place to come out of a problem.

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